![]() ![]() To me it’s like Age of Empires III where to hype up the game MS showed us a bunch of screenshots that looked incredible but was actually just the Home City backdrop. Gallahad 29-12-2006, 15:34 Here is a file made with Excel allowing to calculate quickly the number of houses required, according to the population level we wish to reach, and at the same time, the production chains needed to supply that population. ![]() The textures are sharp, the grass has very nice coverage and the swaying trees in the wind help, along with all the other animations of villagers and smoke and production buildings, to make the city a living, breathing place. They really did a lot with the graphics and while not cutting edge, it certainly has some nice touches and pretty scenery.Yeah I really love the amount of detail they have in this game, considering the somewhat low-poly nature of the buildings. Tyjenks:I love zooming in on 1701 and shots from over the water. ![]() The reason I kept it after getting rid of some of the stuff I didn’t need is because more marketplaces on an island increases your max warehouse space, so there was no reason to get rid of it. That’s an interesting experiment and tonight I think I’m going to do freeplay mode and make sets of different food processors on their own islands to see what gives the most benefit.That 2nd marketplace is a relic from when I still had level 1 markets, but that initial area was actually filled with a lot of fisheries and loggers. ![]()
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